Utilizing gamification to boost engagement at GREATER

Utilizing gamification to boost engagement at GREATER

Utilizing gamification to boost engagement at GREATER

ROLE

ROLE

UX Designer

UX Designer

TIMELINE

TIMELINE

September - December 2023

(10 weeks)

September - December 2023

(10 weeks)

TEAM

TEAM

Imelda Ishiekwene

Aubin Miles

Imelda Ishiekwene

Aubin Miles

METHODS

METHODS

Competitive Analysis,

Wireframing,

Visual Design

Competitive Analysis,

Wireframing,

Visual Design

BACKGROUND

BACKGROUND

GREATER users keep coming but leave quickly

GREATER users keep coming but leave quickly

GREATER is a mobile app developed by the non-profit organization QWELL to enhance the wellbeing, health, and wealth of the LGBTQIA+ community. However, the app struggled with user retention and our client wanted to motivate users to take more action in the community while also meeting the needs of local businesses.

GREATER is a mobile app developed by the non-profit organization QWELL to enhance the wellbeing, health, and wealth of the LGBTQIA+ community. However, the app struggled with user retention and our client wanted to motivate users to take more action in the community while also meeting the needs of local businesses.

COMPETITIVE ANALYSIS

COMPETITIVE ANALYSIS

Envisioning a homepage with intuition and gamification

Envisioning a homepage with intuition and gamification

We keyed the idea of gamification as a solution for the app. To determine our approach, we conducted a competitive analysis of home feeds and gamified apps, exploring how other apps handled similar challenges.

We keyed the idea of gamification as a solution for the app. To determine our approach, we conducted a competitive analysis of home feeds and gamified apps, exploring how other apps handled similar challenges.

DEFINE

DEFINE

How might we encourage users to take meaningful action in the community by providing incentives and streamlined ways to get involved, ensuring businesses benefit from their participation?

How might we encourage users to take meaningful action in the community by providing incentives and streamlined ways to get involved, ensuring businesses benefit from their participation?

IDEATION

IDEATION

Visualizing for both our users and client to be satisfied

Visualizing for both our users and client to be satisfied

Our client provided a reference to guide our low-fidelity designs. We thought, how might we reimagine this in a clean way that aligns with our brand? We designed 5 new features that encourage user engagement while preserving the home feed’s core functionality.

Our client provided a reference to guide our low-fidelity designs. We thought, how might we reimagine this in a clean way that aligns with our brand? We designed 5 new features that encourage user engagement while preserving the home feed’s core functionality.

WIREFRAMING

WIREFRAMING

Curating a balance between viewing businesses and the points system

Curating a balance between viewing businesses and the points system

I quickly designed low-fidelity wireframes for the home feed based on our client’s reference. I experimented adding gamification aspects to bring a new energy to the brand.

I quickly designed low-fidelity wireframes for the home feed based on our client’s reference. I experimented adding gamification aspects to bring a new energy to the brand.

INSIGHTS

INSIGHTS

Taking a step back and reevaluating complexity

Taking a step back and reevaluating complexity

Our client was unsatisfied with our low-fidelity design, and after re-evaluation, we realized it was too overcomplicated for users. Discussing with our client helped us validate our concerns and give us the thumbs up for certain designs. We concluded that:

Our client was unsatisfied with our low-fidelity design, and after re-evaluation, we realized it was too overcomplicated for users. Discussing with our client helped us validate our concerns and give us the thumbs up for certain designs. We concluded that:

Simplicity over all else

Simplicity over all else

Splitting the homepage into 3 tabs felt unintuitive and didn’t align with the homepage’s purpose. Moving forward, we eliminated the rewards and wallet tabs so we could relocate them to the profile page.

Splitting the homepage into 3 tabs felt unintuitive and didn’t align with the homepage’s purpose. Moving forward, we eliminated the rewards and wallet tabs so we could relocate them to the profile page.

Consistency creates structure

Consistency creates structure

Too many different section styles can feel disconnected. Maintaining consistency with familiar layouts creates a smoother and more cohesive experience.

Too many different section styles can feel disconnected. Maintaining consistency with familiar layouts creates a smoother and more cohesive experience.

FINAL DESIGNS

FINAL DESIGNS

Designing a GREATER experience that inspire users to belong and give back

Designing a GREATER experience that inspire users to belong and give back

USER FEEDBACK

USER FEEDBACK

Gamified experience that balances clear user value and ongoing engagement

Gamified experience that balances clear user value and ongoing engagement

Our client was satisfied with how effectively the designs brought his vision to life in a way that was both intuitive and supported by UX logic. Partnering with our PMs, we gathered user feedback that showed an overall positive response.

Our client was satisfied with how effectively the designs brought his vision to life in a way that was both intuitive and supported by UX logic. Partnering with our PMs, we gathered user feedback that showed an overall positive response.

+70%

+70%

increase in user retention and engagement

increase in user retention and engagement

64%

64%

of users reported feeling more connected to their local LGBTQ+ community

of users reported feeling more connected to their local LGBTQ+ community

TAKEAWAYS

TAKEAWAYS

My key learnings from my first project

My key learnings from my first project

Design within real-world constraints

Design within real-world constraints

Designers have creative freedom, but must ensure feasibility within multidisciplinary teams. My rainbow shadow concept received positive feedback but wasn't implemented due to engineering constraints.

Designers have creative freedom, but must ensure feasibility within multidisciplinary teams. My rainbow shadow concept received positive feedback but wasn't implemented due to engineering constraints.

Overcommunicate from start to end

Overcommunicate from start to end

Miscommunication with our client about gamification requirements caused a major setback, we had to pivot and restart midway through. Regular communication keeps you, your team, and stakeholders aligned.

Miscommunication with our client about gamification requirements caused a major setback, we had to pivot and restart midway through. Regular communication keeps you, your team, and stakeholders aligned.

Let’s design together!

.˚○ • °

Tina Do © 2025

Let’s design together!

.˚○ • °

Tina Do © 2025

Let’s design together!

.˚○ • °

Tina Do © 2025

Let’s design together!

.˚○ • °

Tina Do © 2025